请注意:以下平衡性调整尚未实装到游戏中!将于9月19日上线。
我们对《部落冲突:皇室战争》进行卡牌平衡性调整是基于大量的游戏测试和数据分析的综 合考量,尤其是各种卡牌的使用率和胜率。 挑战者们可以期待每个月的平衡性调整,这些调整都旨在给玩家带来更好的游戏体验。
本轮调整主要是针对一些未得到充分利用的卡牌:镜像法术,狂暴法术和雷电法术。
巨人:伤害降低5%
我们希望能够稍微削弱巨人的攻击力,因为他的主要作用还是吸收伤害。调整后巨人仍然可以对目标造成重击—毕竟他挥出的巨拳可不是闹着玩的。
狂暴法术:圣水消耗从3点降低至2点,提速效果从40%降低至30%,持续时间减少2秒
狂暴法术的使用率并不高,需要进一步调整,尤其是现在多了狂暴樵夫,他身上还扛着个 “免费”的狂暴法术。降低其圣水消耗应该会让狂暴法术变得更加实用,并且可以让它在和其他卡牌搭配使用时 发挥奇效!
狂暴樵夫:狂暴法术提速效果从40%降低至30%,持续时间减少2秒
这是为了与上文中提到的狂暴法术调整保持一致。
镜像法术:复制的卡牌相应等级提高1级
我们都喜欢镜像法术带来的惊喜。对于这个新版镜像法术,我们进行了一系列测试,希望 您会喜欢这个惊喜!锦标赛规则对卡牌做出了等级限制,但如果使用足够等级的镜像法术,复制的卡牌可以比 锦标赛规则的等级上限再高出1级,这将让您的卡组变得很独特!同时,满级镜像法术复制的卡牌也可以突破等级上限,复制的卡牌等级可以比满级再高1级 !
雷电法术:对目标造成0.5秒的眩晕效果
由于雷电法术的使用率低,同时考虑到电击法术可以击晕目标,为了保持一致,我们给雷 电法术也增加了短暂的眩晕效果,让它更加与众不同,在某些卡组中更具吸引力。
复仇滚木:对所有地面目标造成击退效果
这一调整会让复仇滚木成为名副其实的传奇卡。
炸弹兵: 生命值降低2%,伤害提升2%
这一细微调整后,将修复某些等级的炸弹兵消灭某些相应等级卡牌需要的攻击次数不一致 的情况。
如果您有任何想法或者反馈,敬请关注我们的官方微信订阅号(crsupercell)官方微博 (@部落冲突-皇室战争Clash-Royale),给我们留言吧!
让我们竞技场见!
《部落冲突:皇室战争》游戏团队
下面是英文版:
Note: These changes are not live yet! They're coming on 9/19.
The way we approach card balance in Clash Royale is a combination of playtesting and looking at the stats - in particular, card use rates and win rates. You can expect monthly balance changes to keep gameplay fine tuned and as fun as possible.
In this round of balance changes we're taking a look at a few underused cards: Mirror, Rage, Lightning - and some other nice little tweaks!
Giant: Damage decreased by 5%
- The Giant will still hit hard after this change - he has really big fists after all - we just wanted to take a little bit of power from his offensive capabilities, as his main role is to soak up damage.
Rage: Elixir cost decreased to 2 (from 3), effect decreased to 30% (from 40%), duration decreased by 2sec
- The Rage spell hasn't seen much usage and is in need of a bigger change, especially with the introduction of the Lumberjack's "free" Rage. Decreasing the Elixir cost to 2 should make Rage a really viable and exciting combo card!
Lumberjack: Rage effect decreased to 30% (from 40%), Rage duration decreased by 2sec
- For consistency with the Rage spell changes above.
Mirror: Mirrors cards 1 level higher than its own level
- We love the surprise element Mirror brings and we've been having a blast playtesting this new version! At Tournament Rules card levels, Mirror will bring a truly unique element to your deck, making your cards 1 level higher than the tournament cap! Also, a max level Mirror will create max level +1 cards!
Lightning: Stuns targets for 0.5sec
- Due to Lightning's low use rate, and partly for consistency with Zap, we're adding a brief stun effect to make it more unique and hopefully an interesting addition to some decks.
The Log: Knocks back ALL ground troops
- This change will make The Log feel like the Legendary Card it was born to be.
Bomber: Hitpoints decreased by 2%, Damage increased by 2%
- A small tweak to fix a couple of inconsistencies with card interactions at certain levels.
Please leave your thoughts and feedback here!
See you in the Arena,
The Clash Royale Team